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1982-1983Edit

Name Area & Location Games developed Note Members from
"Balls" Research & Design 1 North America/San Jose, California, US Balls (1982) The division also manufactured arcade machines. Changed name to Boomhouse in 1983. New Team
"Balls" Midwest Game Development Division North America/Chicago, Illinois, US First game division to develop games for arcade machines. New Team
"Balls" Research & Design 2 Unknown Changed name to "Balls" New Research & Design 1 in 1983. New Team
"Balls" Research & Design 3 Unknown Changed name to "Balls" New Research & Design 2 in 1983. New Team
"Balls" Sound Team Unknown "Balls" Studios' first Audio R&D Team New Team

1983-1988Edit

Name Area & Location Games developed Note Members from
Team Treasure North America/Chapel Hill, North Carolina, US New Team
Boomhouse

("Balls" Amusement Machine Hardware & Software Planning Staff)

Europe/Chipping Sodbury, England, UK An engineering and programming division known for developing it's own video games and manufacturing arcade machines of "Balls"-developed games. "Balls" Research & Design 1
"Balls" Midwest Game Development Division North America/Chicago, Illinois, US Closed down in 1986 and split to other groups in 1987. "Balls" Midwest Game Development Division
"Balls" Sound Team Unknown Same as before

Development SubsidiariesEdit

  • "Balls" New Research & Design 1
  • "Balls" New Research & Design 2

1988-1991Edit

Name Area & Location Games developed Note Members from
Project Tuffelkraft North America/Chicago, Illinois, US A external game division, focusing on fighting games. Team Treasure + Boomhouse
Boomhouse Europe/Chipping Sodbury, England, UK Same as before
"Balls" Hardware Team Unknown A console research & development division, which worked on an unreleased console called Ceres. New Team
"Balls" Digital Media Unknown (spun-off from) "Balls" Sound Team
"Balls" Digital Studio Unknown "Balls" Sound Team

Development SubsidiariesEdit

  • "Balls" New Research & Design 1
  • "Balls" New Research & Design 2

1991-1999Edit

Name Area & Location Games developed Note Members from
UltraTurbo Worldwide Formed in 1997, after a split from "Balls" GAB Group, the group was known for developing arcade racing games. Project Teufelkraft
Boomhouse Europe/Chipping Sodbury, England, UK Same as before
Red Division/Yellow Division/AM R&D Green Division Unknown Balls 4 (1993), Stone Valley 2 (1994), Geo's World Grand Prix (1997)

An unknown division referred themselves as Red Division in the fourth installment of Balls series.

Then, (possibly) the same division returned to develop Stone Valley 2 as Yellow Division.

Again, we saw another (yet possibly same) division, now AM R&D Green Division, develop Geo's World Grand Prix for the arcade machines.

It's not yet been revealed by the CEO of "Balls", but was confirmed by former anonymous employees of "Balls".

New Team
"Balls" Hardware Team Unknown Same as before
Erision Unknown New Team
"Balls" Digital Media Unknown (spun-off from) "Balls" Sound Team
"Balls" Digital Studio Unknown "Balls" Sound Team

Development SubsidiariesEdit

  • "Balls" Beta Testing Studios USA (Novato) - beta testing facility

WorldwideEdit

  • "Balls" SP UI Development Group - console interface development team
  • "Balls" SP Sound Orchestra - responsible for music and sound development and design for the projects that includes any "Balls" Software Planning Group's contributions
  • "Balls" SP Software Development Group - responsible for developing software from the handheld console titles with partner developers
  • "Balls" TDG Designer & Enviroment Group - responsible for SDK manufacturing, development and design, experimental technologies and other respective development kits like GeoBob Engine/"Balls" Engine
  • "Balls" TDG Technical Support Group - technical support team
  • "Balls" TDG Service Database Group - formed to provide digital entertainment as a service for owners of any "Balls" software or hardware
  • "Balls" TDG Mechanical Group - responsible for developing software titles and peripheral
  • "Balls" TDG Hardware Development Laboratory Group - creation of various software technologies, hardware tools, and development kits with new members and engineers
  • "Balls" GAB UI/Sound Group - aids in music and sound effect creation and in UI and special effect creation
  • "Balls" GAB Bug Club - debug team
  • "Balls" IRE Planning Group, Technology & Mechanical Group and Industrial Group - responsible for associated peripherals
  • "Balls" ERG Middleware Group and Video Codec Group - responsible for various software technologies such as video compression and middleware
  • "Balls" NBS Operation Group - responsible for operations of multiplayer/co-op servers of "Balls" games

1999-2003Edit

Name Area & Location Games developed Note Members from
"Balls" Yizhi Team Worldwide A virtual informal group employing various members of "Balls" studios and/or development groups, dedicated to "porting old arcade classics to newest console marketplaces". Formed in 2002. New Team
UltraTurbo

Asia/Osaka, Japan

North America/Chicago, Illinois, US

The group ceased operations in 2002. Same as before
Boomhouse Europe/Chipping Sodbury, England, UK The group ceased operations in 2001. Same as before
"Balls" EMCS Europe/Komarom, Hungary & Bochum, Germany Partlially merged with Mango, when Mango was acquired in 2000. "Balls" Hardware Team
United Designs Worldwide The group started operations in 2001. Boomhouse + Red Division/Yellow Division/AM R&D Green Division
Sportual Unknown Erision
Conoterol "Balls" Digital Media + "Balls" Sound Team

Development SubsidiariesEdit

  • "Balls" Beta Testing Studios USA (Novato)
  • "Balls" Quality Assurance Studio (Novato) - a quality assurance facility

WorldwideEdit

  • "Balls" SP UI Development Group
  • "Balls" SP Sound Orchestra
  • "Balls" SP Software Development Group
  • "Balls" TDG Designer & Enviroment Group
  • "Balls" TDG Technical Support Group
  • "Balls" TDG Service Database Group
  • "Balls" TDG Mechanical Group
  • "Balls" TDG Hardware Development Laboratory Group
  • "Balls" GAB UI/Sound Group
  • "Balls" GAB Bug Club
  • "Balls" IRE Planning Group, Technology & Mechanical Group and Industrial Group
  • "Balls" ERG Middleware Group and Video Codec Group
  • "Balls" NBS Operation Group

2003-2007Edit

Name Area & Location Games developed Note Members from
"Balls" Yizhi Team Worldwide Although the group hasn't been heard of since 2006, it was confirmed that the group was merged to "Balls" in 2010. Same as before
United Designs Worldwide Spun off in 2005, partially merged to Starway Games, Red Eagle Games, "Balls" and other groups. Same as before
"Balls" EMCS Europe/Komarom, Hungary & Bochum, Germany Partlially merged with Mango, when Mango was acquired in 2000. "Balls" Hardware Team

Development SubsidiariesEdit

  • "Balls" Beta Testing Studios USA (Novato)
  • "Balls" Quality Assurance Studio (Novato)
  • "Balls" QA Germany Team (Cologne)

WorldwideEdit

  • "Balls" SP UI Development Group
  • "Balls" SP Sound Orchestra
  • "Balls" SP Software Development Group
  • "Balls" TDG Designer & Enviroment Group
  • "Balls" TDG Technical Support Group
  • "Balls" TDG Service Database Group
  • "Balls" TDG Mechanical Group
  • "Balls" TDG Hardware Development Laboratory Group
  • "Balls" GAB UI/Sound Group
  • "Balls" GAB Bug Club
  • "Balls" IRE Planning Group, Technology & Mechanical Group and Industrial Group
  • "Balls" ERG Middleware Group and Video Codec Group
  • "Balls" NBS Operation Group

2007-2010Edit

Name Area & Location Games developed Note Members from
"Balls" Yizhi Team Worldwide Balls HD (2009) Same as before
"Balls" EMCS Europe/Komarom, Hungary & Bochum, Germany Partlially merged with Mango, when Mango was acquired in 2000. "Balls" Hardware Team

Development SubsidiariesEdit

  • "Balls" Beta Testing Studios USA (Novato)
  • "Balls" Quality Assurance Studio (Novato)

WorldwideEdit

  • "Balls" SP UI Development Group
  • "Balls" SP Sound Orchestra
  • "Balls" SP Software Development Group
  • "Balls" TDG Designer & Enviroment Group
  • "Balls" TDG Technical Support Group
  • "Balls" TDG Service Database Group
  • "Balls" TDG Mechanical Group
  • "Balls" TDG Hardware Development Laboratory Group
  • "Balls" GAB UI/Sound Group
  • "Balls" GAB Bug Club
  • "Balls" IRE Planning Group, Technology & Mechanical Group and Industrial Group
  • "Balls" ERG Middleware Group and Video Codec Group
  • "Balls" NBS Operation Group
  • "Balls" Integration Group (It's BIG) - integration group

2011-2014Edit

"Balls" EMCS Europe/Komarom, Hungary & Bochum, Germany Partlially merged with Mango, when Mango was acquired in 2000. "Balls" Hardware Team

Development SubsidiariesEdit

  • "Balls" Beta Testing Studios USA (Novato)
  • "Balls" Quality Assurance Studio (Novato)

WorldwideEdit

  • "Balls" SP UI Development Group
  • "Balls" SP Sound Orchestra
  • "Balls" SP Software Development Group
  • "Balls" TDG Designer & Enviroment Group
  • "Balls" TDG Technical Support Group
  • "Balls" TDG Service Database Group
  • "Balls" TDG Mechanical Group
  • "Balls" TDG Hardware Development Laboratory Group
  • "Balls" GAB UI/Sound Group
  • "Balls" GAB Bug Club
  • "Balls" IRE Planning Group, Technology & Mechanical Group and Industrial Group
  • "Balls" ERG Middleware Group and Video Codec Group
  • "Balls" NBS Operation Group

Mid-2014 onwardsEdit

Development SubsidiariesEdit

  • "Balls" Studios Montreal (Canada)
  • Mango (Shanghai, China & Kuala Lumpur, Malaysia)

WorldwideEdit

  • "Balls" GAB Development Group - new development subsidiary formed of various members of many former development subsidiaries
  • "Balls" GAB Bug Club
  • "Balls" GAB Music Group - created as a successor to "Balls" SP Sound Orchestra and the former GAB group, GAB UI/Sound Group

Locations (since 1983 to 2014)Edit

  • San Jose
  • Chapel Hill
  • Osaka
  • Dusseldorf
  • Cambridge (MA)
  • New Taipei
  • Bucharest
  • Mexicali
  • Johannesburg
  • Eugene
  • Szczecin
  • Bristol
  • New Delhi
  • Brisbane
  • Irvine
  • Gainesville
  • Plymouth
  • Nottingham
  • Wakefield
  • San Diego
  • Minsk
  • Camden
  • Macclesfield
  • Ho Min Chi City
  • Annecy
  • Mainz
  • Hangzhou
  • Santa Monica
  • Culver City
  • Chipping Sodbury
  • Quebec City
  • Köln
  • Noida
  • Hong Kong
  • Taunton
  • Da Nang
  • Budapest
  • Cheltenham
  • Copenhagen
  • Prague
  • Dubai
  • Canberra
  • Rotherham
  • Dallas
  • Paris
  • Cary (North Dakota)
  • Auckland
  • Barcelona
  • Birmingham
  • Seoul
  • Hamburg
  • Manchester
  • Warrington
  • Ingelheim
  • Redwood City
  • Alameda
  • Cologne
  • Fairfax
  • Chertsey
  • San Francisco
  • Venezuela
  • New York
  • Madrid
  • Kharkov
  • Bogota
  • Vienna
  • Bydgoszcz
  • Camarillo
  • Chengdu
  • Kuala Lumpur
  • Kiyv
  • Orlando
  • Hyderabad
  • Newcastle
  • Melbourne
  • Chennai
  • Highgate
  • Stockholm
  • Jakarta
  • Needham
  • Singapore
  • Guildford
  • Shenzen
  • Lyon
  • Emeryville
  • Buenos Aires
  • Santiago
  • Austin
  • Warsaw
  • Las Vegas
  • Sofia
  • New England
  • Sheffield
  • Teesside
  • Mumbai
  • Seattle
  • Cluj
  • Oxford
  • Leamington Spa
  • Dublin
  • Bangkok
  • Ulm
  • Salt Lake City
  • London
  • Bangalore
  • Mountain View
  • Abu Dhabi
  • Issy-les-Moulineaux
  • Hannover
  • Chicago
  • Novato
  • Baltimore
  • Charlottesville
  • Shanghai
  • Mexico City
  • Boston
  • Valencia
  • Casablanca
  • Lisbon
  • Medellin
  • Heusenstamm
  • West Los Angeles
  • Zurich
  • Waltham Abbey
  • Frankfurt
  • Darien
  • Milan
  • Tokyo
  • Austin
  • East Linton
  • Beijing
  • Sydney
  • Makati
  • McKinney
  • Sao Paulo
  • Pune
  • Berlin

Locations (since 2014)Edit

References and notesEdit

NotesEdit

  • "Balls" SP is short for "Balls" Software Planning Group
  • "Balls" TDG is short for "Balls" Tech Dev & System Dev Group
  • "Balls" GAB is short for "Balls" Game Analysis & Bug Club Group

ReferencesEdit

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